Top ar companies for 2017 | Bizofit Innovation Platform

Top ar Companies


Indusgeeks USA Inc.

One Platform, Multiple Applications:
Our versatile INIT platform allows us to create game-based training and gamification solutions for a variety of business processes. For retail, this can include sales training and leadership development, or even onboarding.

Immersive Gameplay:
We design our solutions to be as immersive and visually engaging as possible, allowing your learners to truly “connect” with the content.

Our solutions are designed to be LMS compatible,allowing seamless integration with the existing training material hosted on your LMS.

We design our solutions to be capable of being used on any device–from desktops to tablets to even cutting edge technology like Virtual Reality Headsets – to maximize employee engagement. With our solutions, your learner can truly learn anywhere.

Our platform allows for the collection of detailed analytics, to provide valuable insight into your learner’s approach and skill development

$1500/interactive minute [Screen-based Serious Games]; $3000/interactive minute [AR/VR Training]; 20% Licensing Cost

McKinsey & Company, Santander, Stanford University, Infosys, Pearson, FEMA, U.S Department of Defense, U.S Department of Veterans Affairs, Cognizant, Fresenius Medical Care

Qbit Technologies

We aim at positioning ourselves as a leading worldwide solution provider for Business Virtual Reality Solutions (BVRS), based on innovative technologies developed in Silicon Valley with our partners.

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PwC, Unical, Ventura, University of North Dakota

Shortlisted Service Providers that would be asked to submit Proposals/ Quotes